Geas

5th-level enchantment · 5d10 Psychic damage, average 27.5

27.5 average Psychic damage · 5–50

Roll Geas

Press a roll button. The dice land here.

Spell details

Level
5th-level
School
Enchantment
Casting time
1 minute
Range
60 feet
Components
V
Duration
30 days
Classes
Bard, Cleric, Druid, Paladin, Wizard
Save
Wisdom

Geas damage by level

Cast atDiceAverageRange
5th slot27.55–50

The odds of 5d10

5: 0.00%6: 0.01%7: 0.02%8: 0.04%9: 0.07%10: 0.13%11: 0.21%12: 0.33%13: 0.49%14: 0.71%15: 1.00%16: 1.34%17: 1.75%18: 2.21%19: 2.71%20: 3.25%21: 3.80%22: 4.34%23: 4.84%24: 5.28%25: 5.63%26: 5.88%27: 6.00%28: 6.00%29: 5.88%30: 5.63%31: 5.28%32: 4.84%33: 4.34%34: 3.79%35: 3.25%36: 2.71%37: 2.21%38: 1.75%39: 1.34%40: 1.00%41: 0.71%42: 0.49%43: 0.33%44: 0.21%45: 0.13%46: 0.07%47: 0.04%48: 0.02%49: 0.01%50: 0.00%
5chance of each total for 5d1050
TotalChance
16 or more97%
28 or more50%
39 or more4%
46 or more<1%

Geas against other 5th-level damage spells

By average damage on one target, Geas ranks 3rd of 9 5th-level damage spells in the SRD. Area, saves and riders are not counted here; read each spell.

SpellDiceAverage
Contagion11d849.5
Cone of Cold8d836
Geas5d1027.5
Arcane Hand5d822.5
Cloudkill5d822.5
Insect Plague4d1022
Contact Other Plane6d621
Flame Strike5d617.5
Dream3d610.5

Rules text

You give a verbal command to a creature that you can see within range, ordering it to carry out some service or refrain from an action or a course of activity as you decide. The target must succeed on a Wisdom saving throw or have the Charmed condition for the duration. The target automatically succeeds if it can't understand your command.

While Charmed, the creature takes Psychic damage if it acts in a manner directly counter to your command. It takes this damage no more than once each day.

You can issue any command you choose, short of an activity that would result in certain death. Should you issue a suicidal command, the spell ends.

A Remove Curse, Greater Restoration, or Wish spell ends this spell.

At higher levels. If you use a level 7 or 8 spell slot, the duration is 365 days. If you use a level 9 spell slot, the spell lasts until it is ended by one of the spells mentioned above.

This page includes material from the System Reference Document 5.2.1 (“SRD 5.2.1”) by Wizards of the Coast LLC, available at dndbeyond.com/srd. The SRD 5.2.1 is licensed under the Creative Commons Attribution 4.0 International License. The averages, odds and tables are ours.