
Ape
Medium beast · CR 1/2 · 100 XP
12 AC · 19 HP
Roll the Ape
Press a roll button. The dice land here.
Stat block
- Type
- Medium beast, unaligned
- Armor Class
- 12
- Hit Points
- 19 (3d8 + 6)
- Speed
- 30 ft., climb 30 ft.
- Challenge
- 1/2 (100 XP), proficiency +2
- Senses
- passive perception 13
- Languages
- None
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 | 14 | 14 | 6 | 12 | 7 |
Ape odds against your Armor Class
Chance to hit, then average damage per attack once misses and critical hits are counted.
| Attack | AC 12 | AC 14 | AC 15 | AC 16 | AC 18 | AC 20 |
|---|---|---|---|---|---|---|
| Fist (+5) | 70% 4 dmg | 60% 3.4 dmg | 55% 3.2 dmg | 50% 2.9 dmg | 40% 2.3 dmg | 30% 1.8 dmg |
| Rock (+5) | 70% 7.4 dmg | 60% 6.4 dmg | 55% 5.9 dmg | 50% 5.4 dmg | 40% 4.4 dmg | 30% 3.4 dmg |
| Full turn (2 attacks) | 7.9 dmg | 6.8 dmg | 6.3 dmg | 5.8 dmg | 4.7 dmg | 3.6 dmg |
Ape hit points
The stat block uses the average, 19. Rolled, 3d8 + 6 lands anywhere from 9 to 30.
| Hit points | Chance |
|---|---|
| 14 or more | 93% |
| 20 or more | 50% |
| 25 or more | 11% |
| 28 or more | 2% |
Actions
Multiattack. The ape makes two Fist attacks.
Fist. Melee Attack Roll: +5, reach 5 ft. Hit: 5 () Bludgeoning damage.
Rock. Ranged Attack Roll: +5, range 25/50 ft. Hit: 10 () Bludgeoning damage.
Other CR 1/2 monsters
Black Bear
Cockatrice
Crocodile
Darkmantle
Dust Mephit
Giant Goat
Giant Seahorse
Giant Wasp
Gnoll Warrior
Gray Ooze
Hobgoblin Warrior
Ice Mephit
This page includes material from the System Reference Document 5.2.1 (“SRD 5.2.1”) by Wizards of the Coast LLC, available at dndbeyond.com/srd. The SRD 5.2.1 is licensed under the Creative Commons Attribution 4.0 International License. The averages, odds and tables are ours.