
Giant Goat
Large beast · CR 1/2 · 100 XP
11 AC · 19 HP
Roll the Giant Goat
Press a roll button. The dice land here.
Stat block
- Type
- Large beast, unaligned
- Armor Class
- 11
- Hit Points
- 19 (3d10 + 3)
- Speed
- 40 ft., climb 30 ft.
- Challenge
- 1/2 (100 XP), proficiency +2
- Senses
- darkvision 60 ft., passive perception 13
- Languages
- None
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 | 13 | 12 | 3 | 12 | 6 |
Giant Goat odds against your Armor Class
Chance to hit, then average damage per attack once misses and critical hits are counted.
| Attack | AC 12 | AC 14 | AC 15 | AC 16 | AC 18 | AC 20 |
|---|---|---|---|---|---|---|
| Ram (+5) | 70% 8.5 dmg | 60% 7.3 dmg | 55% 6.8 dmg | 50% 6.2 dmg | 40% 5 dmg | 30% 3.9 dmg |
Giant Goat hit points
The stat block uses the average, 19. Rolled, 3d10 + 3 lands anywhere from 6 to 33.
| Hit points | Chance |
|---|---|
| 13 or more | 92% |
| 20 or more | 50% |
| 26 or more | 12% |
| 30 or more | 2% |
Actions
Ram. Melee Attack Roll: +5, reach 5 ft. Hit: 6 () Bludgeoning damage. If the target is a Large or smaller creature and the goat moved 20+ feet straight toward it immediately before the hit, the target takes an extra 5 () Bludgeoning damage and has the Prone condition.
Other CR 1/2 monsters
Ape
Black Bear
Cockatrice
Crocodile
Darkmantle
Dust Mephit
Giant Seahorse
Giant Wasp
Gnoll Warrior
Gray Ooze
Hobgoblin Warrior
Ice Mephit
This page includes material from the System Reference Document 5.2.1 (“SRD 5.2.1”) by Wizards of the Coast LLC, available at dndbeyond.com/srd. The SRD 5.2.1 is licensed under the Creative Commons Attribution 4.0 International License. The averages, odds and tables are ours.