Giant Goat

Giant Goat

Large beast · CR 1/2 · 100 XP

11 AC · 19 HP

Roll the Giant Goat

Ram

Press a roll button. The dice land here.

Stat block

Type
Large beast, unaligned
Armor Class
11
Hit Points
19 (3d10 + 3)
Speed
40 ft., climb 30 ft.
Challenge
1/2 (100 XP), proficiency +2
Senses
darkvision 60 ft., passive perception 13
Languages
None
STRDEXCONINTWISCHA
17
13
12
3
12
6

Giant Goat odds against your Armor Class

Chance to hit, then average damage per attack once misses and critical hits are counted.

AttackAC 12AC 14AC 15AC 16AC 18AC 20
Ram (+5)70%
8.5 dmg
60%
7.3 dmg
55%
6.8 dmg
50%
6.2 dmg
40%
5 dmg
30%
3.9 dmg

Giant Goat hit points

The stat block uses the average, 19. Rolled, 3d10 + 3 lands anywhere from 6 to 33.

6: 0.10%7: 0.30%8: 0.60%9: 1.00%10: 1.50%11: 2.10%12: 2.80%13: 3.60%14: 4.50%15: 5.50%16: 6.30%17: 6.90%18: 7.30%19: 7.50%20: 7.50%21: 7.30%22: 6.90%23: 6.30%24: 5.50%25: 4.50%26: 3.60%27: 2.80%28: 2.10%29: 1.50%30: 1.00%31: 0.60%32: 0.30%33: 0.10%
6chance of each total for 3d10 + 333
Hit pointsChance
13 or more92%
20 or more50%
26 or more12%
30 or more2%

Actions

Ram. Melee Attack Roll: +5, reach 5 ft. Hit: 6 () Bludgeoning damage. If the target is a Large or smaller creature and the goat moved 20+ feet straight toward it immediately before the hit, the target takes an extra 5 () Bludgeoning damage and has the Prone condition.

Other CR 1/2 monsters

This page includes material from the System Reference Document 5.2.1 (“SRD 5.2.1”) by Wizards of the Coast LLC, available at dndbeyond.com/srd. The SRD 5.2.1 is licensed under the Creative Commons Attribution 4.0 International License. The averages, odds and tables are ours.