
Bandit
Medium or small humanoid · CR 1/8 · 25 XP
12 AC · 11 HP
Roll the Bandit
Press a roll button. The dice land here.
Stat block
- Type
- Medium or small humanoid, neutral
- Armor Class
- 12
- Hit Points
- 11 (2d8 + 2)
- Speed
- 30 ft.
- Challenge
- 1/8 (25 XP), proficiency +2
- Senses
- passive perception 10
- Languages
- Common, Thieves’ Cant
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 | 12 | 12 | 10 | 10 | 10 |
Bandit odds against your Armor Class
Chance to hit, then average damage per attack once misses and critical hits are counted.
| Attack | AC 12 | AC 14 | AC 15 | AC 16 | AC 18 | AC 20 |
|---|---|---|---|---|---|---|
| Scimitar (+3) | 60% 2.9 dmg | 50% 2.4 dmg | 45% 2.2 dmg | 40% 2 dmg | 30% 1.5 dmg | 20% 1.1 dmg |
| Light Crossbow (+3) | 60% 3.5 dmg | 50% 3 dmg | 45% 2.7 dmg | 40% 2.4 dmg | 30% 1.9 dmg | 20% 1.3 dmg |
Bandit hit points
The stat block uses the average, 11. Rolled, 2d8 + 2 lands anywhere from 4 to 18.
| Hit points | Chance |
|---|---|
| 8 or more | 84% |
| 11 or more | 56% |
| 15 or more | 16% |
| 17 or more | 5% |
Actions
Scimitar. Melee Attack Roll: +3, reach 5 ft. Hit: 4 () Slashing damage.
Light Crossbow. Ranged Attack Roll: +3, range 80/320 ft. Hit: 5 () Piercing damage.
Other CR 1/8 monsters
Blood Hawk
Camel
Cultist
Flying Snake
Giant Crab
Giant Rat
Giant Weasel
Goblin Minion
Guard
Kobold Warrior
Mastiff
Merfolk Skirmisher
This page includes material from the System Reference Document 5.2.1 (“SRD 5.2.1”) by Wizards of the Coast LLC, available at dndbeyond.com/srd. The SRD 5.2.1 is licensed under the Creative Commons Attribution 4.0 International License. The averages, odds and tables are ours.