Salamander

Salamander

Large elemental · CR 5 · 1,800 XP

15 AC · 90 HP

Roll the Salamander

Flame Spear
Constrict DC 15 STR

Press a roll button. The dice land here.

Stat block

Type
Large elemental, neutral evil
Armor Class
15
Hit Points
90 (12d10 + 24)
Speed
30 ft., climb 30 ft.
Challenge
5 (1,800 XP), proficiency +3
Immunities
fire
Senses
darkvision 60 ft., passive perception 10
Languages
Primordial (Ignan)
STRDEXCONINTWISCHA
18
14
15
11
10
12

Salamander odds against your Armor Class

Chance to hit, then average damage per attack once misses and critical hits are counted.

AttackAC 12AC 14AC 15AC 16AC 18AC 20
Flame Spear (+7)80%
16.8 dmg
70%
14.8 dmg
65%
13.8 dmg
60%
12.8 dmg
50%
10.8 dmg
40%
8.8 dmg
Full turn (2 attacks)33.6 dmg29.6 dmg27.6 dmg25.6 dmg21.6 dmg17.6 dmg

Salamander hit points

The stat block uses the average, 90. Rolled, 12d10 + 24 lands anywhere from 36 to 144.

36: 0.00%37: 0.00%38: 0.00%39: 0.00%40: 0.00%41: 0.00%42: 0.00%43: 0.00%44: 0.00%45: 0.00%46: 0.00%47: 0.00%48: 0.00%49: 0.00%50: 0.00%51: 0.00%52: 0.00%53: 0.00%54: 0.00%55: 0.01%56: 0.01%57: 0.01%58: 0.02%59: 0.03%60: 0.04%61: 0.05%62: 0.07%63: 0.09%64: 0.13%65: 0.17%66: 0.22%67: 0.28%68: 0.35%69: 0.44%70: 0.54%71: 0.66%72: 0.80%73: 0.96%74: 1.13%75: 1.32%76: 1.52%77: 1.74%78: 1.97%79: 2.20%80: 2.44%81: 2.68%82: 2.91%83: 3.13%84: 3.33%85: 3.51%86: 3.67%87: 3.79%88: 3.88%89: 3.94%90: 3.96%91: 3.94%92: 3.88%93: 3.79%94: 3.67%95: 3.51%96: 3.33%97: 3.13%98: 2.91%99: 2.68%100: 2.44%101: 2.20%102: 1.97%103: 1.74%104: 1.52%105: 1.32%106: 1.13%107: 0.96%108: 0.80%109: 0.66%110: 0.54%111: 0.44%112: 0.35%113: 0.28%114: 0.22%115: 0.17%116: 0.13%117: 0.09%118: 0.07%119: 0.05%120: 0.04%121: 0.03%122: 0.02%123: 0.01%124: 0.01%125: 0.01%126: 0.00%127: 0.00%128: 0.00%129: 0.00%130: 0.00%131: 0.00%132: 0.00%133: 0.00%134: 0.00%135: 0.00%136: 0.00%137: 0.00%138: 0.00%139: 0.00%140: 0.00%141: 0.00%142: 0.00%143: 0.00%144: 0.00%
36chance of each total for 12d10 + 24144
Hit pointsChance
63 or more>99%
90 or more52%
117 or more<1%
133 or more<1%

Traits

Fire Aura. At the end of each of the salamander’s turns, each creature of the salamander’s choice in a 5-foot Emanation originating from the salamander takes 7 () Fire damage.

Actions

Multiattack. The salamander makes two Flame Spear attacks. It can replace one attack with a use of Constrict.

Flame Spear. Melee or Ranged Attack Roll: +7, reach 5 ft. or range 20/60 ft. Hit: 13 () Piercing damage plus 7 () Fire damage. Hit or Miss: The spear magically returns to the salamander’s hand immediately after a ranged attack.

Constrict. Strength Saving Throw: DC 15, one Large or smaller creature the salamander can see within 10 feet. Failure: 11 () Bludgeoning damage plus 7 () Fire damage. The target has the Grappled condition (escape DC 14), and it has the Restrained condition until the grapple ends.

Other CR 5 monsters

This page includes material from the System Reference Document 5.2.1 (“SRD 5.2.1”) by Wizards of the Coast LLC, available at dndbeyond.com/srd. The SRD 5.2.1 is licensed under the Creative Commons Attribution 4.0 International License. The averages, odds and tables are ours.