Reef Shark

Reef Shark

Medium beast · CR 1/2 · 100 XP

12 AC · 22 HP

Roll the Reef Shark

Bite

Press a roll button. The dice land here.

Stat block

Type
Medium beast, unaligned
Armor Class
12
Hit Points
22 (4d8 + 4)
Speed
5 ft., swim 30 ft.
Challenge
1/2 (100 XP), proficiency +2
Senses
blindsight 30 ft., passive perception 12
Languages
None
STRDEXCONINTWISCHA
14
15
13
1
10
4

Reef Shark odds against your Armor Class

Chance to hit, then average damage per attack once misses and critical hits are counted.

AttackAC 12AC 14AC 15AC 16AC 18AC 20
Bite (+4)65%
4.8 dmg
55%
4.1 dmg
50%
3.8 dmg
45%
3.4 dmg
35%
2.7 dmg
25%
2 dmg

Reef Shark hit points

The stat block uses the average, 22. Rolled, 4d8 + 4 lands anywhere from 8 to 36.

8: 0.02%9: 0.10%10: 0.24%11: 0.49%12: 0.85%13: 1.37%14: 2.05%15: 2.93%16: 3.93%17: 4.98%18: 6.01%19: 6.93%20: 7.69%21: 8.20%22: 8.40%23: 8.20%24: 7.69%25: 6.93%26: 6.01%27: 4.98%28: 3.93%29: 2.93%30: 2.05%31: 1.37%32: 0.85%33: 0.49%34: 0.24%35: 0.10%36: 0.02%
8chance of each total for 4d8 + 436
Hit pointsChance
15 or more95%
22 or more54%
29 or more8%
33 or more1%

Traits

Pack Tactics. The shark has Advantage on an attack roll against a creature if at least one of the shark’s allies is within 5 feet of the creature and the ally doesn’t have the Incapacitated condition.

Water Breathing. The shark can breathe only underwater.

Actions

Bite. Melee Attack Roll: +4, reach 5 ft. Hit: 7 () Piercing damage.

Other CR 1/2 monsters

This page includes material from the System Reference Document 5.2.1 (“SRD 5.2.1”) by Wizards of the Coast LLC, available at dndbeyond.com/srd. The SRD 5.2.1 is licensed under the Creative Commons Attribution 4.0 International License. The averages, odds and tables are ours.