
Rust Monster
Medium monstrosity · CR 1/2 · 100 XP
14 AC · 33 HP
Roll the Rust Monster
Press a roll button. The dice land here.
Stat block
- Type
- Medium monstrosity, unaligned
- Armor Class
- 14
- Hit Points
- 33 (6d8 + 6)
- Speed
- 40 ft.
- Challenge
- 1/2 (100 XP), proficiency +2
- Senses
- darkvision 60 ft., passive perception 11
- Languages
- None
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 | 12 | 13 | 2 | 13 | 6 |
Rust Monster odds against your Armor Class
Chance to hit, then average damage per attack once misses and critical hits are counted.
| Attack | AC 12 | AC 14 | AC 15 | AC 16 | AC 18 | AC 20 |
|---|---|---|---|---|---|---|
| Bite (+3) | 60% 3.5 dmg | 50% 3 dmg | 45% 2.7 dmg | 40% 2.4 dmg | 30% 1.9 dmg | 20% 1.3 dmg |
Rust Monster hit points
The stat block uses the average, 33. Rolled, 6d8 + 6 lands anywhere from 12 to 54.
| Hit points | Chance |
|---|---|
| 23 or more | 97% |
| 33 or more | 53% |
| 44 or more | 3% |
| 50 or more | <1% |
Traits
Iron Scent. The rust monster can pinpoint the location of ferrous metal within 30 feet of itself.
Actions
Multiattack. The rust monster makes one Bite attack and uses Antennae twice.
Bite. Melee Attack Roll: +3, reach 5 ft. Hit: 5 () Piercing damage.
Antennae. The rust monster targets one nonmagical metal object—armor or a weapon—worn or carried by a creature within 5 feet of itself. Dexterity Saving Throw: DC 11, the creature with the object. Failure: The object takes a −1 penalty to the AC it offers (armor) or to its attack rolls (weapon). Armor is destroyed if the penalty reduces its AC to 10, and a weapon is destroyed if its penalty reaches −5. The penalty can be removed by casting the Mending spell on the armor or weapon.
Destroy Metal. The rust monster touches a nonmagical metal object within 5 feet of itself that isn’t being worn or carried. The touch destroys a 1-foot Cube of the object.
Reactions
Reflexive Antennae. Trigger: An attack roll hits the rust monster. Response: The rust monster uses Antennae.
Other CR 1/2 monsters
Ape
Black Bear
Cockatrice
Crocodile
Darkmantle
Dust Mephit
Giant Goat
Giant Seahorse
Giant Wasp
Gnoll Warrior
Gray Ooze
Hobgoblin Warrior
This page includes material from the System Reference Document 5.2.1 (“SRD 5.2.1”) by Wizards of the Coast LLC, available at dndbeyond.com/srd. The SRD 5.2.1 is licensed under the Creative Commons Attribution 4.0 International License. The averages, odds and tables are ours.