
Warrior Infantry
Medium or small humanoid · CR 1/8 · 25 XP
13 AC · 9 HP
Roll the Warrior Infantry
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Stat block
- Type
- Medium or small humanoid, neutral
- Armor Class
- 13
- Hit Points
- 9 (2d8)
- Speed
- 30 ft.
- Challenge
- 1/8 (25 XP), proficiency +2
- Senses
- passive perception 10
- Languages
- Common
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 | 11 | 11 | 8 | 11 | 8 |
Warrior Infantry odds against your Armor Class
Chance to hit, then average damage per attack once misses and critical hits are counted.
| Attack | AC 12 | AC 14 | AC 15 | AC 16 | AC 18 | AC 20 |
|---|---|---|---|---|---|---|
| Spear (+3) | 60% 2.9 dmg | 50% 2.4 dmg | 45% 2.2 dmg | 40% 2 dmg | 30% 1.5 dmg | 20% 1.1 dmg |
Warrior Infantry hit points
The stat block uses the average, 9. Rolled, 2d8 lands anywhere from 2 to 16.
| Hit points | Chance |
|---|---|
| 6 or more | 84% |
| 9 or more | 56% |
| 13 or more | 16% |
| 15 or more | 5% |
Traits
Pack Tactics. The warrior has Advantage on an attack roll against a creature if at least one of the warrior’s allies is within 5 feet of the creature and the ally doesn’t have the Incapacitated condition.
Actions
Spear. Melee or Ranged Attack Roll: +3, reach 5 ft. or range 20/60 ft. Hit: 4 () Piercing damage.
Other CR 1/8 monsters
Bandit
Blood Hawk
Camel
Cultist
Flying Snake
Giant Crab
Giant Rat
Giant Weasel
Goblin Minion
Guard
Kobold Warrior
Mastiff
This page includes material from the System Reference Document 5.2.1 (“SRD 5.2.1”) by Wizards of the Coast LLC, available at dndbeyond.com/srd. The SRD 5.2.1 is licensed under the Creative Commons Attribution 4.0 International License. The averages, odds and tables are ours.