Weretiger, Tiger Form

Weretiger, Tiger Form

Large monstrosity · CR 4 · 1,100 XP

12 AC · 120 HP

Roll the Weretiger, Tiger Form

Bite DC 13 CON
Scratch

Press a roll button. The dice land here.

Stat block

Type
Large monstrosity, neutral
Armor Class
12
Hit Points
120 (16d8 + 48)
Speed
40 ft.
Challenge
4 (1,100 XP), proficiency +2
Senses
darkvision 60 ft., passive perception 15
Languages
Common (can’t speak in tiger form)
STRDEXCONINTWISCHA
17
15
16
10
13
11

Weretiger, Tiger Form odds against your Armor Class

Chance to hit, then average damage per attack once misses and critical hits are counted.

AttackAC 12AC 14AC 15AC 16AC 18AC 20
Bite (+5)70%
8.9 dmg
60%
7.7 dmg
55%
7.1 dmg
50%
6.5 dmg
40%
5.3 dmg
30%
4.1 dmg
Scratch (+5)70%
7.4 dmg
60%
6.4 dmg
55%
5.9 dmg
50%
5.4 dmg
40%
4.4 dmg
30%
3.4 dmg

Weretiger, Tiger Form hit points

The stat block uses the average, 120. Rolled, 16d8 + 48 lands anywhere from 64 to 176.

64: 0.00%65: 0.00%66: 0.00%67: 0.00%68: 0.00%69: 0.00%70: 0.00%71: 0.00%72: 0.00%73: 0.00%74: 0.00%75: 0.00%76: 0.00%77: 0.00%78: 0.00%79: 0.00%80: 0.00%81: 0.00%82: 0.00%83: 0.00%84: 0.00%85: 0.00%86: 0.00%87: 0.00%88: 0.01%89: 0.01%90: 0.02%91: 0.02%92: 0.04%93: 0.05%94: 0.07%95: 0.10%96: 0.14%97: 0.18%98: 0.24%99: 0.32%100: 0.41%101: 0.52%102: 0.64%103: 0.79%104: 0.97%105: 1.16%106: 1.38%107: 1.62%108: 1.87%109: 2.14%110: 2.42%111: 2.70%112: 2.98%113: 3.25%114: 3.51%115: 3.73%116: 3.93%117: 4.09%118: 4.21%119: 4.29%120: 4.31%121: 4.29%122: 4.21%123: 4.09%124: 3.93%125: 3.73%126: 3.51%127: 3.25%128: 2.98%129: 2.70%130: 2.42%131: 2.14%132: 1.87%133: 1.62%134: 1.38%135: 1.16%136: 0.97%137: 0.79%138: 0.64%139: 0.52%140: 0.41%141: 0.32%142: 0.24%143: 0.18%144: 0.14%145: 0.10%146: 0.07%147: 0.05%148: 0.04%149: 0.02%150: 0.02%151: 0.01%152: 0.01%153: 0.00%154: 0.00%155: 0.00%156: 0.00%157: 0.00%158: 0.00%159: 0.00%160: 0.00%161: 0.00%162: 0.00%163: 0.00%164: 0.00%165: 0.00%166: 0.00%167: 0.00%168: 0.00%169: 0.00%170: 0.00%171: 0.00%172: 0.00%173: 0.00%174: 0.00%175: 0.00%176: 0.00%
64chance of each total for 16d8 + 48176
Hit pointsChance
92 or more>99%
120 or more52%
148 or more<1%
165 or more<1%

Actions

Multiattack. The weretiger makes two attacks, using Scratch or Longbow in any combination. It can replace one attack with a Bite attack.

Bite. Melee Attack Roll: +5, reach 5 ft. Hit: 12 () Piercing damage. If the target is a Humanoid, it is subjected to the following effect. Constitution Saving Throw: DC 13. Failure: The target is cursed. If the cursed target drops to 0 Hit Points, it instead becomes a Weretiger under the GM’s control and has 10 Hit Points. Success: The target is immune to this weretiger’s curse for 24 hours.

Scratch. Melee Attack Roll: +5, reach 5 ft. Hit: 10 () Slashing damage.

Bonus actions

Prowl. The weretiger moves up to its Speed without provoking Opportunity Attacks. At the end of this movement, the weretiger can take the Hide action.

Shape-Shift. The weretiger shape-shifts into a Large tiger-humanoid hybrid or a Large tiger, or it returns to its true humanoid form. Its game statistics, other than its size, are the same in each form. Any equipment it is wearing or carrying isn’t transformed.

Other CR 4 monsters

This page includes material from the System Reference Document 5.2.1 (“SRD 5.2.1”) by Wizards of the Coast LLC, available at dndbeyond.com/srd. The SRD 5.2.1 is licensed under the Creative Commons Attribution 4.0 International License. The averages, odds and tables are ours.