Ettin

Ettin

Large giant · CR 4 · 1,100 XP

12 AC · 85 HP

Roll the Ettin

Battleaxe
Morningstar

Press a roll button. The dice land here.

Stat block

Type
Large giant, chaotic evil
Armor Class
12
Hit Points
85 (10d10 + 30)
Speed
40 ft.
Challenge
4 (1,100 XP), proficiency +2
Condition immunities
Blinded, Charmed, Deafened, Frightened, Stunned, Unconscious
Senses
darkvision 60 ft., passive perception 14
Languages
Giant
STRDEXCONINTWISCHA
21
8
17
6
10
8

Ettin odds against your Armor Class

Chance to hit, then average damage per attack once misses and critical hits are counted.

AttackAC 12AC 14AC 15AC 16AC 18AC 20
Battleaxe (+7)80%
11.7 dmg
70%
10.2 dmg
65%
9.6 dmg
60%
8.9 dmg
50%
7.5 dmg
40%
6.1 dmg
Morningstar (+7)80%
11.7 dmg
70%
10.2 dmg
65%
9.6 dmg
60%
8.9 dmg
50%
7.5 dmg
40%
6.1 dmg
Full turn (2 attacks)23.3 dmg20.5 dmg19.1 dmg17.7 dmg14.9 dmg12.1 dmg

Ettin hit points

The stat block uses the average, 85. Rolled, 10d10 + 30 lands anywhere from 40 to 130.

40: 0.00%41: 0.00%42: 0.00%43: 0.00%44: 0.00%45: 0.00%46: 0.00%47: 0.00%48: 0.00%49: 0.00%50: 0.00%51: 0.00%52: 0.00%53: 0.00%54: 0.01%55: 0.01%56: 0.02%57: 0.03%58: 0.04%59: 0.06%60: 0.09%61: 0.13%62: 0.17%63: 0.23%64: 0.30%65: 0.39%66: 0.50%67: 0.63%68: 0.79%69: 0.96%70: 1.16%71: 1.38%72: 1.62%73: 1.88%74: 2.15%75: 2.43%76: 2.71%77: 3.00%78: 3.27%79: 3.52%80: 3.75%81: 3.95%82: 4.11%83: 4.23%84: 4.30%85: 4.32%86: 4.30%87: 4.23%88: 4.11%89: 3.95%90: 3.75%91: 3.52%92: 3.27%93: 3.00%94: 2.71%95: 2.43%96: 2.15%97: 1.88%98: 1.62%99: 1.38%100: 1.16%101: 0.96%102: 0.79%103: 0.63%104: 0.50%105: 0.39%106: 0.30%107: 0.23%108: 0.17%109: 0.13%110: 0.09%111: 0.06%112: 0.04%113: 0.03%114: 0.02%115: 0.01%116: 0.01%117: 0.00%118: 0.00%119: 0.00%120: 0.00%121: 0.00%122: 0.00%123: 0.00%124: 0.00%125: 0.00%126: 0.00%127: 0.00%128: 0.00%129: 0.00%130: 0.00%
40chance of each total for 10d10 + 30130
Hit pointsChance
63 or more99%
85 or more52%
108 or more1%
121 or more<1%

Actions

Multiattack. The ettin makes one Battleaxe attack and one Morningstar attack.

Battleaxe. Melee Attack Roll: +7, reach 5 ft. Hit: 14 () Slashing damage. If the target is a Large or smaller creature, it has the Prone condition.

Morningstar. Melee Attack Roll: +7, reach 5 ft. Hit: 14 () Piercing damage, and the target has Disadvantage on the next attack roll it makes before the end of its next turn.

Other CR 4 monsters

This page includes material from the System Reference Document 5.2.1 (“SRD 5.2.1”) by Wizards of the Coast LLC, available at dndbeyond.com/srd. The SRD 5.2.1 is licensed under the Creative Commons Attribution 4.0 International License. The averages, odds and tables are ours.