Magma Mephit

Magma Mephit

Small elemental · CR 1/2 · 100 XP

11 AC · 18 HP

Roll the Magma Mephit

Claw
Fire Breath DC 11 DEX

Press a roll button. The dice land here.

Stat block

Type
Small elemental, neutral evil
Armor Class
11
Hit Points
18 (4d6 + 4)
Speed
30 ft., fly 30 ft.
Challenge
1/2 (100 XP), proficiency +2
Immunities
fire, poison
Condition immunities
Exhaustion, Poisoned
Senses
darkvision 60 ft., passive perception 10
Languages
Primordial (Ignan, Terran)
STRDEXCONINTWISCHA
8
12
12
7
10
10

Magma Mephit odds against your Armor Class

Chance to hit, then average damage per attack once misses and critical hits are counted.

AttackAC 12AC 14AC 15AC 16AC 18AC 20
Claw (+3)60%
4.5 dmg
50%
3.8 dmg
45%
3.5 dmg
40%
3.1 dmg
30%
2.4 dmg
20%
1.7 dmg

Magma Mephit hit points

The stat block uses the average, 18. Rolled, 4d6 + 4 lands anywhere from 8 to 28.

8: 0.08%9: 0.31%10: 0.77%11: 1.54%12: 2.70%13: 4.32%14: 6.17%15: 8.02%16: 9.65%17: 10.80%18: 11.27%19: 10.80%20: 9.65%21: 8.02%22: 6.17%23: 4.32%24: 2.70%25: 1.54%26: 0.77%27: 0.31%28: 0.08%
8chance of each total for 4d6 + 428
Hit pointsChance
13 or more95%
18 or more56%
23 or more10%
26 or more1%

Traits

Death Burst. The mephit explodes when it dies. Dexterity Saving Throw: DC 11, each creature in a 5-foot Emanation originating from the mephit. Failure: 7 () Fire damage. Success: Half damage.

Actions

Claw. Melee Attack Roll: +3, reach 5 ft. Hit: 3 () Slashing damage plus 3 () Fire damage.

Fire Breath. Dexterity Saving Throw: DC 11, each creature in a 15-foot Cone. Failure: 7 () Fire damage. Success: Half damage.

Other CR 1/2 monsters

This page includes material from the System Reference Document 5.2.1 (“SRD 5.2.1”) by Wizards of the Coast LLC, available at dndbeyond.com/srd. The SRD 5.2.1 is licensed under the Creative Commons Attribution 4.0 International License. The averages, odds and tables are ours.