
Warhorse Skeleton
Large undead · CR 1/2 · 100 XP
13 AC · 22 HP
Roll the Warhorse Skeleton
Press a roll button. The dice land here.
Stat block
- Type
- Large undead, lawful evil
- Armor Class
- 13
- Hit Points
- 22 (3d10 + 6)
- Speed
- 60 ft.
- Challenge
- 1/2 (100 XP), proficiency +2
- Immunities
- poison
- Condition immunities
- Exhaustion, Poisoned
- Senses
- darkvision 60 ft., passive perception 9
- Languages
- None
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 18 | 12 | 15 | 2 | 8 | 5 |
Warhorse Skeleton odds against your Armor Class
Chance to hit, then average damage per attack once misses and critical hits are counted.
| Attack | AC 12 | AC 14 | AC 15 | AC 16 | AC 18 | AC 20 |
|---|---|---|---|---|---|---|
| Hooves (+6) | 75% 5.8 dmg | 65% 5.1 dmg | 60% 4.7 dmg | 55% 4.3 dmg | 45% 3.6 dmg | 35% 2.8 dmg |
Warhorse Skeleton hit points
The stat block uses the average, 22. Rolled, 3d10 + 6 lands anywhere from 9 to 36.
| Hit points | Chance |
|---|---|
| 16 or more | 92% |
| 23 or more | 50% |
| 29 or more | 12% |
| 33 or more | 2% |
Actions
Hooves. Melee Attack Roll: +6, reach 5 ft. Hit: 7 () Bludgeoning damage. If the target is a Large or smaller creature and the skeleton moved 20+ feet straight toward it immediately before the hit, the target has the Prone condition.
Other CR 1/2 monsters
Ape
Black Bear
Cockatrice
Crocodile
Darkmantle
Dust Mephit
Giant Goat
Giant Seahorse
Giant Wasp
Gnoll Warrior
Gray Ooze
Hobgoblin Warrior
This page includes material from the System Reference Document 5.2.1 (“SRD 5.2.1”) by Wizards of the Coast LLC, available at dndbeyond.com/srd. The SRD 5.2.1 is licensed under the Creative Commons Attribution 4.0 International License. The averages, odds and tables are ours.