Worg

Worg

Large fey · CR 1/2 · 100 XP

13 AC · 26 HP

Roll the Worg

Bite

Press a roll button. The dice land here.

Stat block

Type
Large fey, neutral evil
Armor Class
13
Hit Points
26 (4d10 + 4)
Speed
50 ft.
Challenge
1/2 (100 XP), proficiency +2
Senses
darkvision 60 ft., passive perception 14
Languages
Goblin, Worg
STRDEXCONINTWISCHA
16
13
13
7
11
8

Worg odds against your Armor Class

Chance to hit, then average damage per attack once misses and critical hits are counted.

AttackAC 12AC 14AC 15AC 16AC 18AC 20
Bite (+5)70%
5.5 dmg
60%
4.7 dmg
55%
4.4 dmg
50%
4 dmg
40%
3.2 dmg
30%
2.5 dmg

Worg hit points

The stat block uses the average, 26. Rolled, 4d10 + 4 lands anywhere from 8 to 44.

8: 0.01%9: 0.04%10: 0.10%11: 0.20%12: 0.35%13: 0.56%14: 0.84%15: 1.20%16: 1.65%17: 2.20%18: 2.82%19: 3.48%20: 4.15%21: 4.80%22: 5.40%23: 5.92%24: 6.33%25: 6.60%26: 6.70%27: 6.60%28: 6.33%29: 5.92%30: 5.40%31: 4.80%32: 4.15%33: 3.48%34: 2.82%35: 2.20%36: 1.65%37: 1.20%38: 0.84%39: 0.56%40: 0.35%41: 0.20%42: 0.10%43: 0.04%44: 0.01%
8chance of each total for 4d10 + 444
Hit pointsChance
17 or more95%
26 or more53%
35 or more7%
40 or more1%

Actions

Bite. Melee Attack Roll: +5, reach 5 ft. Hit: 7 () Piercing damage, and the next attack roll made against the target before the start of the worg’s next turn has Advantage.

Other CR 1/2 monsters

This page includes material from the System Reference Document 5.2.1 (“SRD 5.2.1”) by Wizards of the Coast LLC, available at dndbeyond.com/srd. The SRD 5.2.1 is licensed under the Creative Commons Attribution 4.0 International License. The averages, odds and tables are ours.