Divine Favor
1st-level transmutation · 1d4 Radiant damage, average 2.5
2.5 average Radiant damage · 1–4
Roll Divine Favor
Press a roll button. The dice land here.
Spell details
- Level
- 1st-level
- School
- Transmutation
- Casting time
- Bonus Action
- Range
- Self
- Components
- V, S
- Duration
- 1 minute
- Classes
- Paladin
Divine Favor damage by level
| Cast at | Dice | Average | Range |
|---|---|---|---|
| 1st slot | 2.5 | 1–4 |
The odds of 1d4
| Total | Chance |
|---|---|
| 2 or more | 75% |
| 3 or more | 50% |
| 4 or more | 25% |
Divine Favor against other 1st-level damage spells
By average damage on one target, Divine Favor ranks 15th of 15 1st-level damage spells in the SRD. Area, saves and riders are not counted here; read each spell.
| Spell | Dice | Average |
|---|---|---|
| Guiding Bolt | 4d6 | 14 |
| Hellish Rebuke | 2d10 | 11 |
| Inflict Wounds | 2d10 | 11 |
| Burning Hands | 3d6 | 10.5 |
| Dissonant Whispers | 3d6 | 10.5 |
| Magic Missile | 3d4 + 3 | 10.5 |
| Divine Smite | 2d8 | 9 |
| Ray of Sickness | 2d8 | 9 |
| Thunderwave | 2d8 | 9 |
| Ice Knife | 1d10 | 5.5 |
| Ensnaring Strike | 1d6 | 3.5 |
| Hex | 1d6 | 3.5 |
| Hunter's Mark | 1d6 | 3.5 |
| Searing Smite | 1d6 | 3.5 |
| Divine Favor | 1d4 | 2.5 |
Rules text
Until the spell ends, your attacks with weapons deal an extra Radiant damage on a hit.
This page includes material from the System Reference Document 5.2.1 (“SRD 5.2.1”) by Wizards of the Coast LLC, available at dndbeyond.com/srd. The SRD 5.2.1 is licensed under the Creative Commons Attribution 4.0 International License. The averages, odds and tables are ours.